# Unity guides

> Step-by-step guides for Grovs Unity SDK setup.

Source: https://docs.grovs.io/docs/how-to-guides/unity

Find the setup values the Grovs dashboard asks for when your game is built with Unity.

## Android

- [How to Get the SHA-256 Fingerprint in Unity](https://docs.grovs.io/docs/how-to-guides/unity/sha256-fingerprint): fingerprints for the Unity debug keystore, your upload keystore and Play App Signing

## Native platform setup

The Unity package writes the URL scheme, associated domains and intent filters into the build from **Project Settings → Grovs**, so you don't edit Xcode or the Android manifest by hand. These guides cover the values it needs:

- [How to Get the Apple App Prefix](https://docs.grovs.io/docs/how-to-guides/ios/apple-app-prefix): the Team ID the Grovs dashboard asks for
- [How to Get the Bundle Identifier](https://docs.grovs.io/docs/how-to-guides/ios/bundle-identifier): in Unity it's **Player Settings → Other Settings → Bundle Identifier**
- [How to Get the Package Name](https://docs.grovs.io/docs/how-to-guides/android/package-name): in Unity it's **Player Settings → Other Settings → Package Name**
